Features from habitat maps
HABIT-native definitions, formulas, and output CSV columns for features
extracted on habitat maps (after habitats exist). Intensity / texture /
shape radiomics follow IBSI definitions as implemented by PyRadiomics
(3-D averaged texture). ROI-level radiomics, voxel-level radiomics, and
3-D shape match FeatureExtractor.execute() — see PyRadiomics
alignment on Traditional Radiomics. Official digital-phantom numbers:
Traditional Radiomics. PyRadiomics catalogue:
PyRadiomics Feature Reference.
Each page: Output → Definition → Formula (if any) → Output columns → Implementation → References (if any).
Light built-in families (volume, msi, ith_score, graph) are
peers in feature_types. Topology walk-through:
Graph features. CLI / YAML bookmark:
Graph topology features.
Voxel-level texture used as habitat inputs (voxel_radiomics)
is a different product surface — slice figures live under
Voxel texture and GPU, not as a feature_types CSV family.
Registered extractor names (input side and map-side):
Habitat Spec component catalog.
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Light family (voxel counts / volume fractions); see domain |
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Graph topology features (built-in topology family) |
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Features from habitat maps